Due to some other games, I recently (like within the past 2-3 weeks) became interested in Unity Engine modding via injection. First by using IPA and then finally by using BepInEx. At first, I made a (heroic, I thought) attempt trying to add rudimentary VR support (by …
I know I'm as irrelevant as any other random internet stranger, but I decided to pull all of my From the Depths workshop content and as well as all (non-script) Space Engineers workshop stuff.
My posted FtD stuff is pretty much all Lua-driven and I'm too lazy to update them …
If and when Keen decides to break things in the DEV branch, and if I'm motivated enough to fix them ahead of time (before the changes hit STABLE), you can find the fixed DEV scripts below.
Multi-Feature Scripts
These are usually combo scripts that manage multiple systems.
Instead of uploading my scripts one-by-one to GitHub Gist, I think I'll
just host them myself.
In the case of Space Engineers, I'll update the workshop version of my
scripts whenever the changes hit stable. But yeah, I don't play that
game that much anymore.